Jeu de base
- Boss Rush: Mythology Platinum Good job! Completed all tasks! 76,3 %Commun
- Minotaur completely defeated Defeat the Minotaur 85,7 %Commun
- Hut on chicken legs completely defeated Defeat the Hut on chicken legs 81,3 %Commun
- Garm completely defeated Defeat the Garm 84 %Commun
- Valkyrie completely defeated Defeat the Valkyrie 79,6 %Commun
- Gullveig completely defeated Defeat the Gullveig 79,6 %Commun
- Gryphon completely defeated Defeat the Gryphon 80,7 %Commun
- Hephaestus completely defeated Defeat the Hephaestus 78 %Commun
- Skadi completely defeated Defeat the Skadi 78 %Commun
- Anhur completely defeated Defeat the Anhur 78 %Commun
- Three Bogatyrs completely defeated Defeat the Three Bogatyrs 78,5 %Commun
- Neith completely defeated Defeat the Neith 77,4 %Commun
- Ares completely defeated Defeat the Ares 77,4 %Commun
- Ammit completely defeated Defeat the Ammit 76,9 %Commun
- Svyatogor completely defeated Defeat the Svyatogor 76,9 %Commun
- Loki completely defeated Defeat the Loki 76,9 %Commun
- Thor completely defeated Defeat the Thor 76,9 %Commun
- Anubis completely defeated Defeat the Anubis 76,3 %Commun
- Chernobog completely defeated Defeat the Chernobog 76,3 %Commun
- Ra completely defeated Defeat the Ra 76,3 %Commun
- Zeus completely defeated Defeat the Zeus 76,3 %Commun
Infos sur les trophées de Boss Rush: Mythology
Combien de trophées compte Boss Rush: Mythology ?
Boss Rush: Mythology (PS5) compte 21 trophées : 1 platine, 8 or, 7 argent et 5 bronze, soit 1 305 points de trophée au total.
Quelle est la difficulté du platine de Boss Rush: Mythology ?
76,3 % des joueurs de Boss Rush: Mythology ont obtenu le trophée de platine. Sur l'échelle de rareté de PlayStation, c'est « Commun ».
Quel est le trophée le plus rare de Boss Rush: Mythology ?
Le trophée le plus rare qui n'est pas secret est « Boss Rush: Mythology Platinum » (Commun), obtenu par 76,3 % des joueurs.
Les noms, descriptions et la rareté des trophées viennent de PlayStation. Les guides s'ouvrent sur les sites de leurs auteurs.






























